• Polar Adventure

Polar Adventure

CASE STUDY - STEAM French bilingual Workshop

Polar Adventure

The brief was to talk about ice on Earth. We thought the best way to do so was to explore where it is abundant: the poles.

Our Polar Adventure started!

The Arctic and Antarctic discovery has been intense but so fun. We made an art project ; we experimented and compared through the study of the poles' fauna and flora ; we ended our adventure with a collective game.

The highlight of the session was a hands-on scientific experiment for every single child. We develop a protocol modelling a real-word event: the Artic ice melting quicker than the Antarctic ice.

All children were awarded a certificate, stating their name and their preferred scientific speciality which they defined during the workshop: Glaciologist, Botanist or Zoologist.

Project Summary

ClientLa Fontaine Academy Primary School
LocationBromley, Kent
DateMay 2017
Duration1 hour each workshop
LevelEarly Years curriculum (4 to 5 years old)
Class2 Reception classes

Goal 1 - No Poverty Goal 2 - Zero Hunger Goal 3 - Good Health and Well-Being Goal 4 - Quality Education Goal 5 - Gender Equality Goal 6 - Clean Water and Sanitation Goal 7 - Affordable and Clean Energy Goal 8 - Decent Work and Economic Growth Goal 9 - Industry, Innovation, and Infrastructure Goal 10 - Reduced Inequalities Goal 11 - Sustainable Cities and Communities Goal 12 - Responsible Consumption and Production Goal 13 - Climate Action Goal 14 - Life Below Water Goal 15 - Life on Land Goal 16 - Peace, Justice and Strong Institutions Goal 17 - Partnerships

Tags: Polar Adventure, Case study, STEAM Workshop


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